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Sep 24, 2023Liked by Alex Mathers

What you noted about writers is also basically true for "inventors", product designers & builders, however in physical products, you do need to aim for quality, usability & safety to have that work accepted in the marketplace.

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that's true - you could apply the quantity part to the creative process that precedes the final iteration in product form

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Love this post. Rejection can definitely mean a long and lonely creative journey, but it’s definitely better than not asking or creating at all. Thanks for articulating all of this.

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Lots of gems in these advice - each of them is a good reminder to be truer to ourselves and be braver!

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